Let\\\'s Play Destiny 2

Let\\\'s Play Destiny 2

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Marvel Vs Capcom 3 Review

So, as of late I seem to be just breaking down my video gaming barriers.  First I reviewed a racing game and now my other great weakness: a fighting game.  My nerdy heart does back flips with every Marvel vs Capcom release.  Normally I reserve my play to when I am sitting around with my friends and we are messing around, or when I was near the arcade (RIP Chinatown Fair Arcade), but something about this new entry, Marvel Vs Capcom: Fate of Two Worlds, intrigued me.  So i got off my ass and procured it, and lemme tell you, I…

Did not regret it.  The game features beautiful graphics; all characters have the same look and feel as the latest Street Fighter entry.  Now, the biggest thing I have heard against it is from the fanboys pissing and moaning that it has fewer characters than the last.  “How Come Rawhide Boy isn’t in it?  Why isn’t Kay from Legend of Kay in the game blah blah blah?”  The fanboys will never be happy with the cast of characters (I had to google those two).  Don’t get me wrong, there is no way around the fact that the game features less characters, with MvC 2 having 56 compared to MvC 3‘s thirty six.  The thirty six work, though they are all good characters and you can make a kick ass team with any of them.

The core of the game is the same: you take three of your favorite Capcom and Marvel characters and you battle other super teams through various levels.  The major tweak to the game is a simplified control scheme for button mashers, newbies, and people who just plain suck.  Instead of  having to hit the right combo of joystick or D-Pad moves and then a certain attack button, you just simply have to hit one of the four face buttons, one for basic attacks and the others for various special attacks.  However, if you want to step up the higher levels and difficulties you are going to have to switch back to the regular control scheme.  Other game modes offered are Practice and Missions, where they task the player with completing certain moves for points.  The points that you are rewarded for the missions and for playing through the Arcade mode are used to unlock the four hidden characters.  The only real problem I had with the game is that when I tried to play with the regular control scheme I just couldn’t get it.  They still, in my opinion, have not been transferred over well, but then again that’s probably because I suck.

Overall, the game is solid for hardcore fighting game vets or just comic book nerds that want to team DeadPool up with Resident Evil characters.  The graphics are beautiful, playing against friends is always fun, the little cut scenes at the end of a fight are cool (Deadpool’s are the best), and the game as a whole is great.  If you are not a big fighting game fan you still have to give this one at least a rent.  Toss it on your Gamefly queue and thank me later.  If you’re a hardcore fighting game fan and you have not picked this up, shame on you.  Go out there and get it now!

Final Verdict for Marvel Vs Capcom: Fate of Two Worlds :

4.5 out of 5