Spider-Man Shattered Dimensions Review
Whoever said the stuff you do now has no effect on other dimensions obviously needs to play this game. I should start by saying that I have played just about every Spider-Man game that has come out, and this one is by far the best. That doesn’t mean it’s without fault but we’ll get to that later.
Shattered Dimensions starts in the Amazing Spider-Man Universe, where the web head we all know and love is attempting to thwart a museum heist headed by Mysterio. While foiling his dastardly deeds Spider-Man inadvertently destroys the Tablet of Order and Chaos. With the tablet splintering, the pieces find there way into three other dimensions. Madame Web appears before Spidey and informs him that is up to him and his three counterparts to gather the pieces and restore the tablet.
The tablet shards travel to the Noir Universe, The Ultimate Universe, and the 2099 Universe. Each universe has there own variation of Peter Parker, except for 2099 which has Miguel O’Hara. Each also has their own take on the villains; some of those villains are Electro, Sandman, Mysterio, Juggernaut, Kraven, Carnage, Deadpool, Hobgoblin, Doctor Octopus (the lady version), Goblin, Hammerhead and Scorpion.
The fighting controls and web-slinging are pretty fluid and easy to get the hang of. The backdrops for each universes and each of the bosses are near perfectly crafted from personality to voice acting. My favorite universe to play in was the Noir universe. I loved the fact that in this universe you couldn’t just run headlong into a fight; the thugs had guns and they all had deadly good accuracy. If you wanted to beat these guys, and more importantly survive the Noir levels, you had to stick to the darkness. The bosses in this level were great and I love the whole 1930’s era. It was a nice addition making all the villains mobsters; Hammerhead definitely fits the bill of a mobster, but the way they went about making the Vulture and Goblin mob figures was perfect.
Now that the praising is done I can get to some criticisms. The game can at times become repetitive, BUT it doesn’t at all detract from it’s replay-ability. A big problem I had was the wall crawling at times becoming glitchy, especially when transitioning from the wall to the ceiling. It was as if the controls had a mind of their own and would invert upon touching the ceiling. This can become increasingly annoying when you’re trying to be sneaky and take thugs out while sitting in the darkness.
Shattered Dimensions is to Marvel what Arkham Asylum is to DC. For years we have had to deal with crappy subpar superhero games and finally Marvel Studios has started moving in the right direction.
Final Verdict for Spider-Man Shattered Dimensions: